After some trial and error, I’ve determined that the cause of the problem is the games’ sound files apparently, they really don’t like living on Storage Spaces. These are untenable for a couple reasons, most notably that many people often have their OS installed on a small, fast SSD, which lacks the space for entire game installations (Assassin’s Creed Unity, for example, is over 50 GB), and have their large data drives transparently managed by Storage Spaces. The proposed solutions have always involved reinstalling the affected game on a non-Storage Spaces drive. I did a lot of research on this problem and couldn't find any answers, so I did some experiments and wanted to share the results with the community.Ī cursory examination of Internet forums indicates that quite a large number of people have had problems with games from the Assassin’s Creed series not launching when they are installed to pools managed by Windows Storage Spaces, a feature that was introduced in Windows 8.
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